Visualization Reel



Mayday

I created previs for war scenes and dogfights using Maya and Unreal Engine. We used a mix of mocap and keyframe animation while using Niagara FX in Unreal and compositing in After Effects.

Maya

Unreal Engine

After Effects

Agatha All Along

I created previs for several scenes using Maya to animate and Nuke for compositing.

I also created techvis for a few scenes, measuring and mapping out previs shots to the film sets, ensuring the available film equipment and crew could achieve the previs accurately on set.

Maya

Nuke

Shotgrid

Thunderbolts

I animated previs scenes in Maya with light compositing in After Effects.

Maya

After Effects

Shotgrid

The Electric State

I created previs for several scenes using Maya to animate and Nuke for compositing.

Maya

Nuke

Shotgrid

Avatar: The Way of Water

I combined mocap with creatures, vehicles and props I animated in a large 3d scene using Maya and Motion Builder.

That scene would then go to James Cameron for virtual production cameras and feedback.

Maya

Motion Builder

Shotgrid

RV

Thor: Love And Thunder

I animated previs for many scenes using Maya.

I also animated postvis in Maya before compositing it with the live-action plates in After Effects.

Maya

After Effects

Shotgrid